Gameplay Flow – Designing for Player Immersion
This article translates how a theory of Flow can be used to structure the design of player experiences. It follows on from the Go with the Flow – a Medium article and talks about Flow in […]
This article translates how a theory of Flow can be used to structure the design of player experiences. It follows on from the Go with the Flow – a Medium article and talks about Flow in […]
Positive Psychology – bringing ‘Flow’ to your Work Positive Psychology - bringing ‘Flow’ to your Work We are humans with emotions, not mindless automatons our days should be filled with enjoyment and satisfaction. We all remember a […]